
public class Settings {

	private float backgroundRed;
	private float backgroundGreen;
	private float backgroundBlue;
	private final int shadowRays;
	private final int maxRecursionLevel;
	
	
	public Settings(float red, float green, float blue, int sr, int mrl){
		this.backgroundRed = red;
		this.backgroundGreen = green;
		this.backgroundBlue = blue;
		shadowRays=sr;
		maxRecursionLevel=mrl;
	}
	
	
	public float getBackgroundRed(){
		return this.backgroundRed;
	}
	
	
	public float getBackgroundBlue(){
		return this.backgroundBlue;
	}
	
	public float getBackgroundGreen(){
		return this.backgroundGreen;
	}
	
	public int getShadowRays(){
		return shadowRays;
	}
	
	public int getMaxRecursionLevel(){
		return maxRecursionLevel;
	}
}
